Archive for April, 2011

Research progress: SDR

Posted by Vitalie Ciubotaru

Used CHF as numeraire, moved SDR into the list of potential anchors and added GBP “just-in-case”. Nothing new :-( (more…)

Research progress: GBP

Posted by Vitalie Ciubotaru


I am currently writing an article on the exchange rates in Moldova. A draft version of the article, entitled “Identifying the exchange rate regime in the Republic of Moldova”, was presented at the “2nd Osaka Workshop on International Economics” on February 11 this year and received a lot of feedback. It can be downloaded from SSRN (link here). (more…)


Posted by Vitalie Ciubotaru

Last summer I bought I small fish tank. Now there is a dozen of guppies, a bunch of small snails, some plants and … freshwater shrimp. I didn’t buy the shrimps. (more…)

Worms … again :-)

Posted by Vitalie Ciubotaru

In my previous post about worms I wrote that most of them had died and promised to start again.

I didn’t buy any new worms, nor did I try to save the ones who survived that terribly hot summer. I new there were some worms in my flower pots, so I could screen all soil in my pots, collect most of the worms and even some cocoons, and start a new wormbin. However doing so meant disturbing my plants and spending a lot of time digging in the mud. I had no desire for either so I just left things the way they were and kept on with my usual gardening (gotta post some pictures of tomatoes I grew last summer). Keeping in mind that there must be someone alive in my pots, I protected them from winter frosts, and that was probably the only care they received.

Recently (end of March to early April) I started thinking of a wormbin again. However, instead of having a separate bin for worms only I decided to further keep them in my flower pots (two of them proved to be “inhabited” to some extent). My plan is to grow plants and keep worms in the same pots. If they multiply, I’ll move them into a separate bin, but so far I’ll be feeding them banana peels and other soft wastes and watching how things go.

Previous posts on this topic:

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The game is more interesting to play if specialization (in whatever sense) is more profitable than universality. Not sure how to implement it.

Lakes and hydroponics? Mountains and terraces? Mutations?

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Followup posts on the game progress: